Saturday, January 30, 2010

Another Flote Video

Yet another video; this one pretty much just shows a small change in animations.



I've also fixed a performance issue with the collision checking. The one I mentioned in an earlier post where the game would slow down if you were standing at the lowest right room at the lowest right tile. It actually runs 60fps in the IDE on this machine now, whereas before it'd run at 58/59 fps from the IDE, and down to 45fps at the lowest right place in the room.

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