Wednesday, March 10, 2010

Graphics Graphics Graphics



I've spent the past couple of days doing the same ol' "off day" routine. You know; "coming up with graphics and ideas". Ultimately I've created a couple of semi-important aesthetic sprites, such as the "enemy hit" sprite, and the "smoke cloud" sprite that will appear when you kill enemies, or when things are about to explode. They'll add a lot to the visual presentation, and I can't wait to program the rest in.

TO TOP ALL OF THAT OFF! I've created a new enemy. It's actually what the smoke cloud was initially designed for :P I may code him in the next couple of days and upload a vid as usual. This particular enemy will probably not be used in the first area of the game (the area I intend to make a demo for), but it will be featured somewhere :p

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